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info:fml [2014/12/16 12:41] (current)
mumfrey created
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 +forge modloader (fml)
 +Early versions of [[forge|Minecraft Forge]] were built on [[ModLoader]] by [[people:​Risugami]] as the mod loading technology, since it was the mod loading platform of choice at the time. Multiplayer mod support was provided by [[ModLoaderMP]] by [[people:​sdk|ScottyDoesKnow (SDK)]]. In early 2012 it was decided to switch to an in-house mod loading solution which would (at least at first) be backward-compatible with [[ModLoader]] but would incorporate the functionality provided by [[ModLoaderMP]] and remove the dependency on the third-party projects. **FML** was developed by [[people:​cpw]] to fulfill this role.
 +**FML** maintained a high level of compatibility with [[ModLoader]] mods until *Minecraft 1.7*, where the ModLoader baggage was finally jettisoned in favour of **FML**'​s more flexible and advanced mod platform.
 +See also: [FML on GitHub](https://​​MinecraftForge/​FML)